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AI helps archaeologists build low-cost Stone Age video games in days
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
Abstract: This study is about the implementation of a reinforcement learning algorithm in the trajectory planning of manipulators. We have a 7-DOF robotic arm to pick & place the randomly placed block ...
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